Tuesday, October 1, 2013

Concept Design

Theme
The game is going to be a street luge simulation game where the player has to make it across the finish line without hitting any obstacles.    You are a kid practicing for a street luge race and the goal is to cross the finish line with the lowest time.  It will take place in eighties California.

Gameplay
The main character is the kid practicing his street luge skills.  If he hits anything his luge will explode.  If the player directs the kid through small areas such as under trucks or between two close cars, the player can get bonus points.  The street would have procedurally generated obstacles such as cars and turned over trash cans.  The race ends when he crosses the finish line.

Learning Context
Negative feedback is given when the player hits anything because the character explodes and dies.  Positive feedback will be given if they pass the finish line.  Difficult maneuvers such as sliding under a truck get bonus points so players need to figure out when to take chances to get those points or the play it safe.  Players will use the arrow keys to simulate the way a luge moves.  

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